Video game breakthroughs + bitching about stupid COD4 shit

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Video game breakthroughs + bitching about stupid COD4 shit

Postby thelaird » Wed Mar 19, 2008 10:32 pm

Note: This ended up being a lot longer than I ever expected. Sorry for that.

Not a lot of discussion goin on around here so I thought I'd share the revelation I had last night in Call of Duty 4 and see if anyone else wants to post their own stories.

As much as I love first person shooters, I've never been that good at them. Back when I played CS heavily, my KDR was just a shade above 1 and I was absolutely terrible at Unreal Tournament. Until recently, I'd be happy just breaking even in COD4. I had tried all the different "perks," hoping to find just the right combination, but the result was always the same: I died much more often than I killed.

Fast forward to last night when I got my shit pushed in three or four times in a row by some jackhole lobbing stun grenades at me then killing me at his leisure. You unlock the 3x stun grenade perk fairly early so I passed it for the 3x frag grenade perk that you unlock at a later level, thinking that to be the better option. In retrospect, the frag grenades are fairly worthless. If you just chuck them, people have time to run away and if you prep them (to give the enemy less time to react), you leave yourself wide open. Basically, they're best for throwing randomly around the map and hoping you get lucky. Stun grenades are infinitely better. The first obvious benefit is being able to completely lock down 3 or 4 opponents then run in and rape their shit. Frag grenades seem like they might be better here, but what usually happens is you'll wound a couple and the rest will run away from the grenade, accomplishing nothing. Second, they slow the enemy down drastically, so where before, I'd have problems with people ducking around corners before I can land the killing blow, they're trapped and I get the kill. And thirdly and possibly most importantly for me, they act as a substitute for radar if yours is down. I like running quickly from room to room, but if my radar isn't up, I'll end up running into a room packed with terrorists and get mowed down. The stun grenades force me to take my time and throw one into a room before I enter. Since the game tells you if your grenades hit anyone, I'll know if someone's up ahead.

Another change I made was switching back to the MP5. I ditched it when I wasn't making any progress, but now that I've gone back to it, I feel like it's much better than the variety of weapons I was trying out. The result of these changes is pretty impressive: I more than doubled my kill totals. I went from around .8 KDR to 1.5 - 2 and in the last game I played, I had 43 kills to 15 deaths on a map I absolutely hate. It's not ridiculously good, but I'm happy with it.

For the couple of other people here who play the game, here's the setup I've been using:

MP5 (w/ red dot)
Deagle
3x stun
Stopping Power
Steady Aim

All of these except the desert eagle are available right from the start, which is pretty nice.

And now, 5 things that piss me off most about Call of Duty 4:

5) Last Stand. Last Stand is a perk that activates after you "die" and gives you the opportunity to finish off a few enemies with your pistol while you die on the floor. It lasts about 30 seconds and ends if you take any more damage. There are two major flaws with this, in my opinion. First, the worse you are, the better it is. I don't feel I need to explain why that isn't a good thing. Second, during the animation where the player goes from standing to dying on the ground, the player is immune to damage. That might not sound like a big deal, but I still think that the 5 additional bullets in his head should kill him.

4) Grenades. There are way too many grenades in this game. Most people seem to be using 3x frag grenades + Martyrdom (explained later) for 4 grenades per life, just spammed randomly around the level. I love trying to enter a room, only to have to wait for 15-20 seconds for all the grenades to explode. You spend entirely too much time running around like a chicken with your head cut off trying to avoid all the grenades.

3) The Noob Tube. The Noob Tube is a grenade launcher attachment for assault rifles that comes with two rounds and takes up your explosives perk. It's called the Noob Tube because it's easy to spam and you can use it as soon as you unlock the weapon (other attachments like silencers and scopes are unlocked by getting kills and head shots with a specific weapon). It takes little thought and is great for racking up cheap kills.

2) Martyrdom. Simply put, it's the biggest cheese tactic I've seen in any game, ever. Upon dying, a person with martyrdom will prime a grenade and drop it where he dies. Like Last Stand, it actively rewards players for being bad, but it manages to raise the annoyance bar by requiring absolutely no skill whatsoever. At least Last Stand and the grenade launcher require you to aim. You do have some time to run away from grenades, but in a crowded server, that's offers very little help since you'll likely be running into the line of fire or hell, even another marty grenade. For someone like me who likes to run a lot and fight in enclosed areas (I suck at range), this poses additional problems. You can only run in short bursts, so if you've just run up to your opponent to kill him, you're dead. And if you're in a room, turning around takes too long, so you run to a corner and hope that you're far enough from the grenade. And it's everywhere... in any given server, I'd say about half are using martyrdom.

1) Douchebags who use Martyrdom and the grenade launcher and think their kill totals mean anything more than jack shit. Self explanatory.

That's all I've got for now. Again, sorry for the length. I kinda doubt anyone will read it anyway.
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Postby thelaird » Wed Mar 19, 2008 10:37 pm

Just thought of another good revelation I had in a video game. I was having some trouble in a recent wrestling video game (I think it was Here Comes the Pain) when I realized that constantly pressing the reversal buttons = guaranteed win. I went home for break and used this "strategy" on some unsuspecting friends and dominated the hell out of them.
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Postby Meng » Wed Mar 19, 2008 10:39 pm

I wasn't too big of a fan of COD4 online. I really suck at FPS and I was doing really terrible. Something like 100 kills, 200 deaths. I got really frustrated at sucking so bad so I went back to Halo where I have like a .9 k/d ratio which sucks, but it's better. I've since gotten sick of that and can only play like once a week now before I get tired of it.

One thing I noticed about COD is that it's so much better to be a sniper. Whenever I'd be a sniper, I'd rarely die and actually get some kills. My ratio would be about 1 when sniping, but if I wasn't sniping, it was instant death.
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Postby Meng » Wed Mar 19, 2008 10:41 pm

TheLaird wrote:Just thought of another good revelation I had in a video game. I was having some trouble in a recent wrestling video game (I think it was Here Comes the Pain) when I realized that constantly pressing the reversal buttons = guaranteed win. I went home for break and used this "strategy" on some unsuspecting friends and dominated the hell out of them.


Wouldn't he just have to kick you then to stop that from working? I'm quite sure those wrestling games have different reversal buttons for striking and grappling.
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Postby thelaird » Wed Mar 19, 2008 10:45 pm

Meng wrote:
TheLaird wrote:Just thought of another good revelation I had in a video game. I was having some trouble in a recent wrestling video game (I think it was Here Comes the Pain) when I realized that constantly pressing the reversal buttons = guaranteed win. I went home for break and used this "strategy" on some unsuspecting friends and dominated the hell out of them.


Wouldn't he just have to kick you then to stop that from working? I'm quite sure those wrestling games have different reversal buttons for striking and grappling.


Yeah, but most people will try to strike a few times before grappling and the grapple animation takes a little longer, so you can spam the strike reverse button then sneak a grapple reverse when necessary.
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Postby thelaird » Wed Mar 19, 2008 10:46 pm

Meng wrote:I wasn't too big of a fan of COD4 online. I really suck at FPS and I was doing really terrible. Something like 100 kills, 200 deaths. I got really frustrated at sucking so bad so I went back to Halo where I have like a .9 k/d ratio which sucks, but it's better. I've since gotten sick of that and can only play like once a week now before I get tired of it.

One thing I noticed about COD is that it's so much better to be a sniper. Whenever I'd be a sniper, I'd rarely die and actually get some kills. My ratio would be about 1 when sniping, but if I wasn't sniping, it was instant death.


There are a few maps where snipers are particularly annoying, but I haven't found them to be nearly as annoying as they are in Counterstrike. I'm a terrible, terrible sniper, so I haven't really tried it out much.
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Postby Meng » Wed Mar 19, 2008 10:53 pm

TheLaird wrote:
Meng wrote:I wasn't too big of a fan of COD4 online. I really suck at FPS and I was doing really terrible. Something like 100 kills, 200 deaths. I got really frustrated at sucking so bad so I went back to Halo where I have like a .9 k/d ratio which sucks, but it's better. I've since gotten sick of that and can only play like once a week now before I get tired of it.

One thing I noticed about COD is that it's so much better to be a sniper. Whenever I'd be a sniper, I'd rarely die and actually get some kills. My ratio would be about 1 when sniping, but if I wasn't sniping, it was instant death.


There are a few maps where snipers are particularly annoying, but I haven't found them to be nearly as annoying as they are in Counterstrike. I'm a terrible, terrible sniper, so I haven't really tried it out much.


I'm a terrible sniper too, but I'd say me dying 3 times while getting like 3 kills is better than me getting 3 kills and dying 12 times so I'm basically forced to try to snipe.

I liked it how in Goldeneye, there was no sniping. The sniper rifle was pointless in there.
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Postby Steve » Thu Mar 20, 2008 11:53 am

I always struggle in COD4, having at best a 1/1 K/D spread. I've never used stun grenades nor have I ever run into somebody who uses them so I guess I'll have to try that out. Right now I've been trying to do some of the challenges to hopefully unlock more weapons but its always tough to pass up a better weapon when you find one on the ground. I don't know how many times I die from a randomly thrown grenade, it really pisses me off when I see somebody throw a grenade in the sky on my Killcam. Matyrdom and Last Stand are a bitch but generally I try to keep my distance when fighting.

I can't snipe worth shit on COD4 so I've basically given up on that, although the game is geared towards snipers more.
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Postby thelaird » Fri Mar 21, 2008 8:03 pm

Yeah, random grenade kills are so frustrating and there's not a whole lot you can do except run away whenever you see the indicator pop up. I've been using a new combo that helps cut down on grenade deaths a little and it's the ultimate run and gun combo, which suits my playstyle perfectly:

P90 w/ silencer
USP .45 w/ silencer

Perk 1: Bandolier
Perk 2: UAV Jammer
Perk 3: Extreme Conditioning

I just run in the complete opposite direction of where the rest of my team is headed (I mostly do TDMs) and try to flank the enemy. If you do run across anyone before you get to the main group, they have no idea you're coming so they make for an easy knife kill. Once you're behind everyone, you just mow them down. This helps eliminate grenade kills because you're not coming from the same direction as most of your team and Extreme Conditioning lets you run away more easily.


I'm not very good at fighting at a distance. It's probably because I'm a pretty crappy shot. But I've had the most success with this:

M16 with ACOG scope (could use the red dot instead, depends on how far away you like to fight)
Desert Eagle
RPG
Stopping Power
Deep Impact

I kinda stay back a little and semi-snipe people. If they duck for cover, I'll just hammer the walls and usually kill them.

Edit: I dunno if it makes a difference, but I play on my PC.
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Postby Ren » Mon Jun 30, 2008 1:56 am

My brother was playing CoD4 today and I saw this Message of the Day:

Message of the Day wrote:LucasArts:

Infinity Ward is hiring.

Contact [email protected].


Pretty cool of them in my book.

That aside though, I really don't fuckin get the fascination with this game. I hope I don't have it in for this game like others have it in for Halo, but I simply can't understand the hype over this game. I mean hell, even if you like army shooters, there's no way this game deserved game of the year like it got. The campaign was okay, riveting storyline and really okay gameplay elements, but once I beat it I never played it again. As far as the multiplayer, I think I've put in a solid 20 hours of playtime, and I still have yet to figure out what's so great about it. There's hardly anything in the pure game mechanics that hasn't been done before, outside of the completely retarded ability to shoot through walls and know whether or not you hit somebody. I didn't really like the graphics either, which were so clearly transcended by their hype it was sickening. Drab to the core. The game wouldn't run so fast if they weren't.

I don't mean to hate on it, it's a very solid game, but it did not deserve game of the year like it got in so many reviews last year. For it to win out - over the likes of Mass Effect, Halo 3 and Bioshock- I think had a lot more to do with it being multi-platform than being particularly good. EGM ended up giving it to BioShock, and they're reputable as hell. It's a first-person shooter with nice controls and a neat perk system, but there's nothing even mildly revolutionary about it.

Also, I realize this post is way outdated and stale at this point. But I wouldn't have minded this game nearly as much if it weren't loved so preciously over stupid shit that isn't interesting or new.
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Postby Meng » Mon Jun 30, 2008 2:16 am

I've actually played quite a bit COD4 since you made this topic. I mainly got into it just because I got sick of Halo. I'm a fan of RPG's so I like the leveling elements to its multiplayer.

I use the gayest build ever. I use juggernaut and martyrdom. I hate it so much when I play people who use either of them so I figure that must hate me when I use it. I used to use 3x frags too but I lost it when I went into prestige mode. I think I just had RPGs set as my first perk even though I never use it. I would like to have 3x special grenades there, but I can't since I use smoke grenades. I mostly play domination when I play so the smoke grenades are really beneficial. I really wish I had the 3x frag grenades for when I play Shipment. Shipment's such a small shitty map that you can just chuck your grenades anywhere and it'll kill someone.

One thing I hate about this game that I never hear anyone talk about is helicopters/air strikes. If you're good enough to get 7 kills in a row, why should you be given a helicopter which basically gives you 3 to 5 kill? It's not like you're controlling the helicopter. People always complain about martyrdom giving me cheap kills, but helicopters give you the same shit and no one complains about that. Air strikes are annoying too, but not as bad as helicopters.
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Postby thelaird » Mon Jun 30, 2008 1:58 pm

upgrayyed wrote:There's hardly anything in the pure game mechanics that hasn't been done before, outside of the completely retarded ability to shoot through walls and know whether or not you hit somebody.


I don't mind it because I'm usually the guy shooting through the walls, but my suggestion would be to join a hardcore server.

I didn't really like the graphics either, which were so clearly transcended by their hype it was sickening. Drab to the core. The game wouldn't run so fast if they weren't.


It's the Middle East, not Mario Galaxy, so of course it's going to be drab. I can only speak for the PC version, but it has some of the best graphics I've ever seen.

there's nothing even mildly revolutionary about it.


I think that's a problem with all FPS games right now. They're all pretty much the same, but since it's a popular genre, all you have to do is do it better than anyone else and you get mad props. COD4 does, hence all the Game of the Year awards.
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Postby thelaird » Mon Jun 30, 2008 2:18 pm

Meng wrote:I use the gayest build ever. I use juggernaut and martyrdom.


You are such a faggot.

I used to use 3x frags too but I lost it when I went into prestige mode. I think I just had RPGs set as my first perk even though I never use it. I would like to have 3x special grenades there, but I can't since I use smoke grenades.


Depending on what gun you use, the bandolier perk is pretty much necessary for a high kill-death ratio. You simply can't get long kill streaks without it. I've been using a pretty standard setup lately and getting great results:

AK47 (AK74u on smaller maps)
DE
Bandolier
Stopping Power
Deep Impact

I'm usually at 3:1. One thing that has really helped me is shouldering my weapon more frequently. Unless they're at extremely short range, I'll shoulder fire and almost always come out on top. I switched my bind for this from right click to the shift key and that makes it a lot easy to shoulder on any shot. I don't know how the 360 layout is, but if you don't already do this, try it out.

I really wish I had the 3x frag grenades for when I play Shipment. Shipment's such a small shitty map that you can just chuck your grenades anywhere and it'll kill someone.


Shipment sucks. I'll usually leave the game if we ever end up at Shipment. Same for Wet Work and occasionally Vacant.

One thing I hate about this game that I never hear anyone talk about is helicopters/air strikes. If you're good enough to get 7 kills in a row, why should you be given a helicopter which basically gives you 3 to 5 kill? It's not like you're controlling the helicopter. People always complain about martyrdom giving me cheap kills, but helicopters give you the same shit and no one complains about that. Air strikes are annoying too, but not as bad as helicopters.


I wouldn't mind ditching those, but the helicopter is especially annoying. However, it makes for a nice change in the gameplay and throws in a little bit of strategy as well. And you can't compare martyrdom to the helicopter at all. Martyrdom takes no skill at all, but you have to work to get a helicopter.
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Postby Meng » Mon Jun 30, 2008 2:29 pm

There can be some strategy when using martyrdom though. It really comes through when playing domination on Bog. Whenever my team has control of B and the other team is trying to capture it, I just basically run up there trying to commit suicide because when I die, a grenade will go off right next to them which will make it so they can't capture B. Yes, at basically all other times it's just luck if you get a kill with it, but I don't really care since I suck at the game.

I'm always changing my guns. I go for the 150 kills to get the 1,000 bonus experience points then I change my guns. It'd probably help if I just stuck to 1 gun, but I go for the experience.
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Postby thelaird » Mon Jun 30, 2008 3:21 pm

Doesn't everyone use marty in domination? As cheesy as it is, I don't see why you'd use anything else.

As for leveling, 40-max Shipment servers ftw.
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